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Mining Mechanism

Mechanism
Each user in the game represents a galaxy. Each user has a default solar system at the start of the game. All solar systems have the capacity of 8 planets. Players must place planets in solar system orbit. There are 3 different rarities of the planets in the game.
Common planet: 3 buildings can be built on it.
Uncommon planet: 5 buildings can be built on it.
Rare planet: 8 buildings can be built on it.
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Players must build factories on planets in order to mine. There are 4 types of mining buildings with 3 different rarities in the game.
Metal Factory: uses DEUTRYM and CRYSTAL tokens to produce METAL tokens. As the building rarity increases, the production capacity and cooldown increase.
Crystal Factory: uses METAL and DEUTRYM tokens to produce CRYSTAL tokens. As the building rarity increases, the production capacity and cooldown increase.
Deuterium Refinery: uses DEUTRYM and CRYSTAL tokens to produce DEUTRYM tokens. As the building rarity increases, the production capacity and cooldown increase.
Rocket Launcher: uses METAL, DEUTRYM and CRYSTAL tokens to produce STRDUST tokens. As the building rarity increases, the production capacity and cooldown increase.
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In the game mechanism, the NFTs of the constructed building is burned. When a building is built, it is stored in Blockchain tables. If the player wishes to remove any planet from its solar orbit, there must be no buildings built inside the planet. Players can de-orbit the planet out of solar orbit by demolishing buildings inside the planet. In the demolition process of the buildings, the NFT information of the building is deleted from the Blockchain table.
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When the capacity of the planets in the players' solar systems is full, players can increase the number of solar systems in their galaxies by crafting new solar systems. However, every time a new solar system is placed in the galaxy, the fee paid by the user to withdraw tokens from the game increases by +5%. (ex: only default solar system 5% fee. default solar system + 1 solar system 10% fee. default solar system + 2 solar systems 15% fee)
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In order for the Tokens earned in the game to be withdrawn, the player must have at least 1 planet or 1 promotional planet (dwarf-asteroid) in the orbit of the solar system.
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An In-Game Market has been established to support new players. In the in-game market, Players can produce the products with the campaign at affordable costs or shop using the Loyalty tickets they have collected from the Loyalty System. Players can claim their Loyalty System tickets when they log into the daily game. Note: In order for players to benefit from the Loyalty system, the player must have at least 1 planet or 1 promotional planet (dwarf-asteroid) in the orbit of the solar system.
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